Webhook vs Long Polling: Real-Time Trade-offs

Long polling has your client send a request that the server holds open until data is available (or a timeout hits), then the client immediately reconnects, which approximates real-time without webhooks. A webhook flips the direction entirely: the source pushes to your endpoint with no connection to hold open. Long polling avoids the need for a public endpoint but ties up connections and scales poorly; webhooks are the more efficient choice for backend-to-backend event delivery.

Webhooks vs long polling at a glance

WebhooksLong polling
DirectionSource pushes to youYou hold a request open to the source
Open connectionsNone between eventsOne per waiting client
LatencyNear-instantNear-instant while connected
Scaling costGrows with event volumeGrows with number of clients
Needs public endpointYesNo

When to use each

Use webhooks when you control a backend service that can receive inbound requests and want to avoid holding connections open.

Use long polling when the consumer cannot expose an endpoint (a browser or a locked-down client) and you still need near-real-time delivery without WebSockets.

How Hookdeck fits

Long polling keeps latency low by keeping your infrastructure busy waiting. Webhooks remove the waiting but hand you delivery concerns instead. Hookdeck absorbs those concerns: it holds a durable queue in front of your service, retries failed deliveries, and lets you replay any event, so a slow or down consumer never loses data. See the Event Gateway overview.