Webhook vs Server-Sent Events (SSE): The Difference

Server-Sent Events (SSE) stream a continuous one-way feed from a server to a client, usually a browser, over a single held HTTP connection with automatic reconnection. A webhook delivers a single discrete event from one server to another with no persistent connection. SSE is for pushing a live feed to a connected client; webhooks are for notifying a backend that a specific event happened.

Webhooks vs SSE at a glance

WebhooksSSE
ConnectionNone; one request per eventOne long-lived connection
DirectionServer to serverServer to connected client, one-way
Delivery unitDiscrete eventContinuous stream of messages
Reconnect / catch-upSender must retryBuilt-in auto-reconnect with last-event-id
Typical useBackend integrationsLive browser feeds: notifications, tickers, progress
ConsumerA backend endpointUsually a browser (EventSource)

When to use each

Use webhooks when a backend needs to be told about an event and can receive an inbound request.

Use SSE when a connected client needs a steady stream of server updates and you do not need the client to send data back over the same channel.

How Hookdeck fits

SSE and webhooks sit at different layers: SSE gets updates to a user's screen, webhooks get events between services. If your service receives webhooks and then fans them out to browsers over SSE, the webhook ingestion layer is the part that needs durability. Hookdeck handles that ingestion with queuing, retries, and replay so nothing is lost before it reaches your stream. See the Event Gateway.